Tuesday, January 02, 2007

Rules for the Challenge

Generations Challenge
CREATE a sim any way you want, any aspiration, any personality, but zero skill points.
Founder sim starts in Uni.
Your founding Sim is the only one required to go to University and you can't use the Uni. clock for this sim, if you want to put through heirs, that's your choice. You may use the Uni. clock with heirs. No cheats, No hacks, and No mods for the short time the founder is in uni. After that, if you want to work in little mods or hacks then go for it. Please say what cheat/hack/mod you use and how often.
Founding Sim will receive 1 pt. for Big Sim on Campus and1 pt. for 4.0. This is not applicable to any other sims. If the 4.0 glitch occurs (you go with a full meter and it doesn't give it to you) it still counts. No cheats can be used to gain these points.
Founding Sim will also receive 2 pts. For each gold badges earned while in Uni.
After Uni. Your Founder must move to an empty lot, the size is your choice.
You may have up to 6 lots, one main legacy lot and 5 satellite houses.
Your legacy family may move as much as you wish.
Your sims may marry and breed with any sim they choose, including Sims from Maxis lots or newly created sims.
1 pt. For each type of NPC that is living or dead on the main lot.
10 pts. For having all the unique adult NPC’s (dead or alive) on your main lot.
Maid
Gardener
Mailperson
Exterminator
Repair Person
Grocery Delivery Person
Cook
Waiter
Host
Mr. Big
Diva
Slob
Grand Vampire
Matchmaker
Professor
Fireman
Policeman
Cafeteria worker
Barister
Bartender
DJ
Carpool driver
Bus driver
Pet Trainer
Uni. Coach
Chinese Delivery Person
Pizza Delivery Person
Head master
Social Worker
Repo Man

1 pt. For each unique aspiration breakdown, total of 7 pts.
1 pt. For each ghost color, you don’t have to have all of them to collect the points.
Old age
Fire
Fright
Drowning
Electrocution
Cow Plant
Scissors
Elevators
Satellite
Illness
Flies
Starvation
Rally Forth
Sunlight2 pts. if you dont use elixir to age a sim up and they die of old age. 1 pt. If you do use elixir to age up to death by old age.
10 pts. For each collection of platinum stones. Collection=7 stones, one of each aspiration. You can have multiple collections.
You must keep three gravestones on the legacy lot, but you can move any others to a community graveyard.
1 pt. Per pet grave
1 pt. Per every pet generation located on the main lot
1 pt. For an alien (one time only)
1 pt. For a Werewolf (one time only)
1 pt. For a Zombie (one time only)
1 pt. For a Vampire (one time only)
1 pt. For every week you keep a vamp. Alive.
1 pt. For earning all the career rewards
5 pts. For one 9 gen. business, 2 extra points if it's rank 10 at game end.
Game ends with the birth of Generation 10
Quick Point Break Down

Points that can be earned by Founding Sim only:
1 pt. For 4.0 average in Uni.
1 pt. For earning BsoC in Uni.
2 pts. For each gold badge earned in Uni.

Points that can be earned by only heirs/heiresses:
1 point for each gold badge earned

Points that can be earned by any sim on Main Lot:
1 pt. For each unique NPC (dead or alive) on main lot
10 pts. For ALL unique NPC’s (dead or alive) on main lot
1 pt. For each unique aspiration failure
1 pt. For each unique death
2 pts. For each old age (elixir after elder) death
1 pt. For each old age (elixir before elder) death (using elixirs negative effect to age up your sim early, not using elixir to increase life span.).
10 pts. For each collection of platinum stones
1 pt. For each pet grave
1 pt. For each pet generation on main lot
1 pt. For ONE alien
1 pt. For ONE zombie
1 pt. For ONE Werewolf
1 pt. For ONE Vampire
1 pt. For every week you keep a Vampire alive
1 pt. For earning all the career rewards
5 pts. For a 9 generation business
2 pts. For above business with rank 10

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